Moin Mitlinuxzockler,
ich habe scheints einen Fehler begangen und mein Ubuntu von 9.10 über Neuinstallation auf 10.04 gehoben.
Lief auch durch, keine sichtbaren Probleme aber das erste lies sich trotzdem finden.
Ich habe nun einen komischen Tonfehler in Enemy Territory: Quakewars.
Das erste mal als ich mit 10.04 spielte hatte ich eine Verzögerung von bestimmt 10 Sekunden im Ton. Dieses Verhalten hält sich hartnäckig.
Habs mal über Konsole gestartet um vllt. bisschen was rauszufinden aber so richtig glücklich werde ich mit den Aussagen auch nicht, steht doch dort das der Sound initialisiert werden konnte.
michael@TeamLeader:~/etqw$ ./etqw-rthread ETQW 1.5.12663.12663 linux-x86 May 9 2008 13:57:26 found interface lo - loopback found interface eth0 - 192.168.178.40/255.255.255.0 CPU: AMD CPU with MMX & 3DNow! & SSE & SSE2 & SSE3 ETQW using generic code for SIMD processing enabled Flush-To-Zero mode ------ Initializing File System ------ Loaded pk4 /home/michael/etqw/base/game000.pk4 with checksum 0x3efd73a5 Loaded pk4 /home/michael/etqw/base/game001.pk4 with checksum 0xa02f1c18 Loaded pk4 /home/michael/etqw/base/game002.pk4 with checksum 0x87457e61 Loaded pk4 /home/michael/etqw/base/pak000.pk4 with checksum 0x442eb08b Loaded pk4 /home/michael/etqw/base/pak001.pk4 with checksum 0x10e16e6 Loaded pk4 /home/michael/etqw/base/pak002.pk4 with checksum 0x8dbe7353 Loaded pk4 /home/michael/etqw/base/pak003.pk4 with checksum 0x99dfcabb Loaded pk4 /home/michael/etqw/base/pak004.pk4 with checksum 0x7e49f838 Loaded pk4 /home/michael/etqw/base/pak005.pk4 with checksum 0x5ccc7213 Loaded pk4 /home/michael/etqw/base/pak006.pk4 with checksum 0x9edf1b7d Loaded pk4 /home/michael/etqw/base/pak007.pk4 with checksum 0x74a1a2f Loaded pk4 /home/michael/etqw/base/pak008.pk4 with checksum 0x71a93b80 Loaded pk4 /home/michael/etqw/base/zpak_german000.pk4 with checksum 0xd42cc5af Loaded pk4 /home/michael/etqw/base/zpak_german001.pk4 with checksum 0xa694c3f1 Loaded pk4 /home/michael/etqw/base/zpak_german002.pk4 with checksum 0x64bee731 Loaded pk4 /home/michael/etqw/base/zpak_german003.pk4 with checksum 0x370e6186 Current search path: /home/michael/.etqwcl/base /home/michael/etqw/base /home/michael/etqw/base/zpak_german003.pk4 (5 files) /home/michael/etqw/base/zpak_german002.pk4 (119 files) /home/michael/etqw/base/zpak_german001.pk4 (13 files) /home/michael/etqw/base/zpak_german000.pk4 (1018 files) /home/michael/etqw/base/pak008.pk4 (1496 files) /home/michael/etqw/base/pak007.pk4 (1510 files) /home/michael/etqw/base/pak006.pk4 (3 files) /home/michael/etqw/base/pak005.pk4 (2172 files) /home/michael/etqw/base/pak004.pk4 (72 files) /home/michael/etqw/base/pak003.pk4 (1133 files) /home/michael/etqw/base/pak002.pk4 (1637 files) /home/michael/etqw/base/pak001.pk4 (1067 files) /home/michael/etqw/base/pak000.pk4 (9350 files) /home/michael/etqw/base/game002.pk4 (3 files) /home/michael/etqw/base/game001.pk4 (11 files) /home/michael/etqw/base/game000.pk4 (3 files) game DLL: 0x0 in pak: 0x0 Addon pk4s: file system initialized. -------------------------------------- ----- Initializing Decls ----- Decompressing the global token cache...3566Kb ------------------------------ execing 'etqwconfig.cfg' execing 'localization/german/defaultbinds.cfg' execing 'etqwbinds.cfg' couldn't exec 'autoexec.cfg' Vendor: Device: thread priority set to 1 Opening IP socket: localhost:-1 Failed to open server license code file for reading. Initializing SDL subsystem Loading GL driver 'libGL.so.1' through SDL Desktop resolution: 1440x900 SDL_ListModes: 1440x900 1360x768 1152x864 1024x768 960x600 960x540 840x525 832x624 800x600 720x450 700x525 680x384 640x480 512x384 400x300 320x240 SDL_ListModes are currently ignored for resolution filtering. Set r_useSDLModes to 1 if you want it 8/8/8/8 RGBA bits, 24 depth bits, 8 stencil bits no multisampling vsync: SDL reports -1078957576 - broken? ------- Initializing renderSystem -------- ----- R_InitOpenGL ----- ...using GL_ARB_multitexture ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_non_power_of_two ...using GL_ARB_texture_compression ...using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found ...using GL_EXT_texture3D ...using GL_ARB_texture_rectangle X..GL_EXT_texture_rectangle not found ...using GL_EXT_stencil_wrap ...using GL_EXT_stencil_two_side ...using GL_ARB_vertex_buffer_object ...using GL_ARB_vertex_program ...using GL_ARB_fragment_program ...using GL_EXT_depth_bounds_test ...using GL_ARB_point_sprite ...using GL_ARB_occlusion_query ...using GL_EXT_framebuffer_object ...using GL_EXT_packed_depth_stencil ...using GL_EXT_blend_minmax ...using GL_ARB_multisample ...using GL_ARB_shader_objects ...using GL_ARB_vertex_shader ...using GL_ARB_fragment_shader ...using GL_ARB_fragment_program_shadow ...using GL_ARB_shadow ...using GL_ARB_depth_texture ...using GL_EXT_gpu_program_parameters ...using GL_EXT_timer_query X..GL_GREMEDY_string_marker not found ...using GL_EXT_texture_compression_latc ---------- R_ARB2_Init ---------- Cg available. --------------------------------- thread priority set to 2 thread priority set to 2 using ARB_vertex_buffer_object memory renderSystem initialized. -------------------------------------- 72 strings read from localization/german/strings/bindings.lang 486 strings read from localization/german/strings/chat.lang 884 strings read from localization/german/strings/code.lang 2187 strings read from localization/german/strings/game.lang 3208 strings read from localization/german/strings/guis.lang 3384 strings read from localization/german/strings/lifestats.lang 3522 strings read from localization/german/strings/loadtips.lang 3861 strings read from localization/german/strings/locations.lang 4386 strings read from localization/german/strings/maps.lang 4453 strings read from localization/german/strings/tasks.lang /proc/cpuinfo CPU frequency: 2000 MHz Couldn't open journal files ----- Initializing Sound System ------ sound system initialized. -------------------------------------- ------ Alsa Sound Initialization ----- dlopen(libasound.so.2) asoundlib version: 1.0.22 opened Alsa PCM device default for playback device buffer size: 5461 frames (21844 bytes) allocated a mix buffer of 16384 bytes -------------------------------------- -------- ALSA Microphone Init -------- device buffer size: 2910 frames (5820 bytes) microphone initialized -------------------------------------- initializating SDL Joysticks initialized 0 controller(s) -------- Initializing Session -------- ----------------- BSE Init ------------------ --------- BSE Created Successfully ---------- session initialized -------------------------------------- found DLL in pak file: /home/michael/etqw/base/game002.pk4/gamex86.so copy gamex86.so to /home/michael/.etqwcl/base/gamex86.so game using generic code for SIMD processing enabled Flush-To-Zero mode --------- Initializing Game ---------- gamename: baseETQW-1 gamedate: May 8 2008 Initializing global UI namespaces ...23 namespaces ...240 properties Initializing event system ...903 event definitions Initializing class hierarchy ...163 classes, 397320 bytes for event callbacks WARNING: Couldn't load sound 'video/intro_1024x512.theora', defaulting WARNING: idDeclLocal::ParseLocal Failed to Parse decl 'video/intro' in file 'sounds/cinematics.sndshd' line 0 game initialized. -------------------------------------- ------------- Initialized in 11 ------------- --- Common Initialization Complete --- terminal support enabled ( use +set in_tty 0 to disabled ) pid: 16993 2000 MHz CPU 1504 MB System Memory detecting video ram (set sys_videoRam on command line to override) .. found XNVCtrl extension 1.22 1024 MB Video Memory Async thread started Opening IP socket: localhost:-1 couldn't exec '/home/michael/.etqwcl/sdnet/meldrian/base/autoexec.cfg' execing /home/michael/.etqwcl/sdnet/meldrian/base/profile.cfg execing 'localization/german/defaultbinds.cfg' execing /home/michael/.etqwcl/sdnet/meldrian/base/bindings.cfg ------------ Game Shutdown ----------- Shutdown event system -------------------------------------- --------------- BSE Shutdown ---------------- --------------------------------------------- Shutting down sound hardware ----------- Alsa Shutdown ------------ close mic pcm close pcm dlclose -------------------------------------- Shutting down SDL subsystem idRenderSystem::Shutdown() shutdown terminal support
Meine Hoffnung besteht darin das hier noch jemand aktiv ETQW zockt und vielleicht ähnliche Erfahrungen inklusive Lösung gemacht hat. Nehme auch von jedem anderen gerne Lösungsvorschläge entgegen.
Danke vorab,
Michael
http://ubuntuforums.org/showthread.php?t=1473080
Achte auf den Post von mawhrin. Er hatte wohl auch einen Verzug im Ton von 20 bis 45 Sekunden und hat es mit dem Skript gelöst das er Verlinkt hat.